From: Kevin M. <ke...@su...> - 2012-10-24 00:21:24
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What does it mean to have an empty sphere? Or aabox for that matter. Is it same as sphere volume == 0. Or is it a flag to signify something else (I.e. No objects contained in). if vol == 0 then why not set the size to 0... If it is so you can remember previous size, why distinguish 0 volume, why not and an N volume switch... Why a switch at all... Excuse me for not knowing/remembering the purpose of mEmpty... Thanks, Sent from my Phone From: Paul Martz Sent: 10/23/2012 5:15 PM To: ggt...@li... Subject: [ggt-devel] Sphere emptiness Hi all -- My project uses both gmtl::Sphere and gmtl::AABox as bounding volumes. But I've noticed that Sphere lacks the 'bool mEmpty' member variable that is present in AABox. Is there a reason for this? If not, I'd like to add it. I would also modify Containment.h's extendVolume(Sphere&,...) to respect that variable (as is already done for extendVolume(AABox&,...) ). Finally, I'd also add new extendVolume() functions to extend Sphere around an AABox and vice versa. Just wanted to see if there was a logical reason for the current design before I embarked on changing the code. I know that I can emulate the desired behavior with a negative radius, but it seems to me it would be desirable to have this functionality in gmtl rather than only in my project. Thanks, -Paul ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_sfd2d_oct _______________________________________________ ggt-devel mailing list ggt...@li... https://lists.sourceforge.net/lists/listinfo/ggt-devel |