Code to export wallpaper for 3x monitor setup
Party Version
RC10. no shadows over woter, and some reflections, but it can be improved more.
RC9. fix height maps near valhila tower.
fix problem with shadows
RC*.
RC& 4,046 B.
RC6 4,005 B
heigh map mountains
manual code compressing :(
RC5
smooth bones on houses
compressed
Few extra houses with different material.
RC3
fix tavern roof
townhall stairs
smooth castle gate
fix town hall position
better looking doors for tavern and blacksmith.
improve ground under castle
windows and doors in houses
fix compression, or more like hack to make current shader work wit it.
RC2.
Nice ground with normals. Wood material. Better shadows. More details to castle.
3D stone material
fix bug with shaning mountains
RC1 4,000 B
specular lighting
atmospheric light.
bit of manual compression. (4,133 B)
make it just run from Visual Studio
just some small adjustments
shadows +1 to awsomens
more light on higher points (look awsome)
sky
building positions (WIP)
mountains
colored
blacksmith
wooden fences
tavern
tower shapes done
better towers
houses and towers
fix bug with position
town hall
Create branch for Stronghold from Heroes of Might and Magic III.
more resolutions in config
more hardcoded resolutions
fix for Windows 10
RC7
RC6
better colors selection
move ground below town hall to touch rocks perfectly
RC4 4,053 B
RC3 4,045 B
Magic Guild and lot of manual optimisation
manual optimisation
RC1. change color of ground near TownHall.
move blacksmith
Better looking gremlins
update compression command in project
4,049
4,045 B
golems factory
nice looking sky
golden pavilon
parapet
3,956 B
small house near town hall
gin gate
better looking brown stone (4,049 B)
blacksmith (4,043 B)
use mapHouse for building tavern
tower above marketplace
camera zooming on marketplace (just for debug)
shorter float precision (3,888 B without full compression)
remove uniform keyword from shader, because it was not working with compressor. I should fix compressor, but for not it will work
hardcoded camera position.
mountains modeled
mountains
compile with full power. 3 540 B
compile with compressed GLSL
compile without glsl compression
magic guild
gin house
marketplace
townhall
colored stones
vernoi with kind of ID of element
voronoi
tavern
cloud temple
castle
create tower branch
party version
party version
RC7
RC6