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Readme
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<h1>Readme</h1>
<h2>Contents</h2>
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<h3><a href="http://www.iluo.net/">Home Page</a></h3>
<h3><a href="http://www.sourceforge.net/projects/getfree">Project Home Page</a></h3>
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<h3><a href="readme.html">Readme</a></h3>
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<li><a href="readme.html#autobiography">Autobiography</a></li>
<li><a href="readme.html#utilities">Utilities</a></li>
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<h2>About Me</h2>
<h3><a id="autobiography">Autobiography</a></h3>
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I am Christopher Pilkington, born in 1984. I started programming in 1997 when I was 13, using QBasic on a 286 with about 2 megs of ram and a 65 meg hard drive. I loved that you could choose your own resolution up to 640x480 and put pixels on the screen in 256 colours. The best thing I did was make an asteroids clone. It was very bad. I didn't know how to rotate the polygons and the collision detection left much to be desired. I upgraded (barely) to Visual Basic in about 1998, making a very dodge copy of Deer Hunter with the GDI Bltblt functions. It was possibly the worst game I have ever made. I did a Visual Basic course through the PC Users Group. I started using DirectX in Visual Basic, making not much.
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At high school and college I did programming in Turbo Pascal using text ouput and the QBasicesque BGI libraries. My programming in DirectX lead me to start doing C++ in 1999. I used an excellent compiler called <a href="http://www.delorie.com">DJGPP</a>. It uses its own graphics libraries to software render in 3d. I should have just started with that and I could have saved 2 or 3 years of wasting time in other languages.
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I upgraded to Visual C++ and DirectX in 2000 and have not looked back since. I have made a few shockingly bad demos and pointless games in DirectX and meddled in OpenGL, Win32, console apps and networking.
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Through attending Canberra Institute of Technology and my own interest I have experience with C/C++/Visual C++, Java, Perl, PHP, Unix/Linux programming, Oracle, Visual Basic .NET, Python, Asm and MMX/SSE/3DNow!.
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<h3><a id="utilities">Utilities</a></h3>
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These are the tools that I use in programming.
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<li><a href="http://www.microsoft.com/">Visual Studio 6</a></li>
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<li>Service Pack 5</li>
<li>Processor Pack</li>
<li>DirectX8 SDK</li>
<li>DirectX9 SDK</li>
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These are the tools that I use in general computing.
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<li><a href="http://www.microsoft.com/">Windows XP Professional</a></li>
<li>Alcohol 120%</li>
<li><a href="http://www.fraps.com/">Fraps</a></li>
<li><a href="http://www.foobar2000.org/">Foobar2000</a></li>
<li><a href="http://www.systeminternals.com/">TCPView</a></li>
<li><a href="http://www.serverquery.com/">Server Query</a></li>
<li><a href="http://www.winrar.com/">WinRar</a></li>
<li>Burn at Once</a></li>
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