<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Vectors</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>Recent changes to Vectors</description><atom:link href="https://sourceforge.net/p/geometry3d/wiki/Vectors/feed" rel="self"/><language>en</language><lastBuildDate>Mon, 12 Nov 2018 07:57:09 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/geometry3d/wiki/Vectors/feed" rel="self" type="application/rss+xml"/><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v45
+++ v46
@@ -38,8 +38,8 @@
 (10)  *\[\[a×b\]×c\] = b ·(a⋅c) - a ·(b⋅c)*

 Other useful equations:
-  (11) *\[a×b\]⋅\[c×d\] = (a⋅c)⋅(b⋅d)-(a⋅d)⋅(b⋅c)*
-  (12) *\[a×b\]×\[c×d\] = (a⋅\[b×d\])⋅c-(a⋅\[b×c\])⋅d = (a⋅\[c×d\])⋅b-(b⋅\[c×d\])⋅a*
+  (11) *\[a×b\]⋅\[c×d\] = (a⋅c)⋅(b⋅d) - (a⋅d)⋅(b⋅c)*
+  (12) *\[a×b\]×\[c×d\] = (a⋅\[b×d\])⋅c - (a⋅\[b×c\])⋅d = (a⋅\[c×d\])⋅b - (b⋅\[c×d\])⋅a*
   (13) *\[a×b\]×\[a×c\] = (a⋅\[b×c\])⋅a*

 Components over a general linear coordinate basis a, b, c  can be determined according to the equation
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Mon, 12 Nov 2018 07:57:09 -0000</pubDate><guid>https://sourceforge.net015fc785879638cf1f3e8befb31339f95793d420</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v44
+++ v45
@@ -39,7 +39,7 @@

 Other useful equations:
   (11) *\[a×b\]⋅\[c×d\] = (a⋅c)⋅(b⋅d)-(a⋅d)⋅(b⋅c)*
-  (12) *\[a×b\]×\[c×d\] = (a⋅\[b×d\])⋅c-(a⋅\[b×c\])⋅d=(a⋅\[c×d\])⋅b-(b⋅\[c×d\])⋅a*
+  (12) *\[a×b\]×\[c×d\] = (a⋅\[b×d\])⋅c-(a⋅\[b×c\])⋅d = (a⋅\[c×d\])⋅b-(b⋅\[c×d\])⋅a*
   (13) *\[a×b\]×\[a×c\] = (a⋅\[b×c\])⋅a*

 Components over a general linear coordinate basis a, b, c  can be determined according to the equation
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Mon, 12 Nov 2018 07:54:17 -0000</pubDate><guid>https://sourceforge.net599d58324d4371db64d2f98ed1c57bb0cc5af43a</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v43
+++ v44
@@ -38,14 +38,14 @@
 (10)  *\[\[a×b\]×c\] = b ·(a⋅c) - a ·(b⋅c)*

 Other useful equations:
-  (11) *\[a×b\]⋅\[c×d\]=(a⋅c)⋅(b⋅d)-(a⋅d)⋅(b⋅c)*
-  (12) *\[a×b\]×\[c×d\]=(a⋅\[b×d\])⋅c-(a⋅\[b×c\])⋅d=(a⋅\[c×d\])⋅b-(b⋅\[c×d\])⋅a*
-  (13) *\[a×b\]×\[a×c\]=(a⋅\[b×c\])⋅a*
+  (11) *\[a×b\]⋅\[c×d\] = (a⋅c)⋅(b⋅d)-(a⋅d)⋅(b⋅c)*
+  (12) *\[a×b\]×\[c×d\] = (a⋅\[b×d\])⋅c-(a⋅\[b×c\])⋅d=(a⋅\[c×d\])⋅b-(b⋅\[c×d\])⋅a*
+  (13) *\[a×b\]×\[a×c\] = (a⋅\[b×c\])⋅a*

 Components over a general linear coordinate basis a, b, c  can be determined according to the equation
-  (14) *d=((d⋅\[b×c\])⋅a+(a⋅\[d×c\])⋅b+(a⋅\[b×d\])⋅c)/(a⋅\[b×c\])*
+  (14) *d = ((d⋅\[b×c\])⋅a + (a⋅\[d×c\])⋅b + (a⋅\[b×d\])⋅c)/(a⋅\[b×c\])*
 where *a⋅\[b×c\]!=0*

-  (15)  *\[\[a×b\]×c\] +\[\[b×c\]×a\] +\[\[c×a\]×b\] =o*
-  (16)  *\[\[a×b\]×c\]=\[a×\[b×c\]\]+\[b×\[c×a\]\]*
+  (15)  *\[a×b\]×c + \[b×c\]×a + \[c×a\]×b = o*
+  (16)  *\[a×b\]×c = a×\[b×c\] + b×\[c×a\]*

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Mon, 12 Nov 2018 07:47:05 -0000</pubDate><guid>https://sourceforge.net2b0f172178827197b7feacd83611ac42b44f01a0</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v42
+++ v43
@@ -42,7 +42,7 @@
   (12) *\[a×b\]×\[c×d\]=(a⋅\[b×d\])⋅c-(a⋅\[b×c\])⋅d=(a⋅\[c×d\])⋅b-(b⋅\[c×d\])⋅a*
   (13) *\[a×b\]×\[a×c\]=(a⋅\[b×c\])⋅a*

-General affine coordinates can determined according to the equation
+Components over a general linear coordinate basis a, b, c  can be determined according to the equation
   (14) *d=((d⋅\[b×c\])⋅a+(a⋅\[d×c\])⋅b+(a⋅\[b×d\])⋅c)/(a⋅\[b×c\])*
 where *a⋅\[b×c\]!=0*

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Mon, 12 Nov 2018 07:25:57 -0000</pubDate><guid>https://sourceforge.net8a9063ee913543b6996e712565094d4266a9dee5</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v41
+++ v42
@@ -27,7 +27,7 @@

 Also, the mixed product (or the scalar triple product), *a⋅(b×c)*, is the (signed) volume of the parallelepiped defined by the three vectors given. It is invariant under circular shift of the three parameters and changes sign under swapping of any two parameters.

-   (8) *a⋅\[b×c\] = \[a×b\]⋅c = \[b×c\]⋅a = b⋅\[c×a\] = \[c×a\]⋅b = c⋅\[a×b\] = -\[a×c\]⋅b = -a⋅\[c×b\]= -\[b×a\]⋅c = -b⋅\[a×c\] = -\[c×b\]⋅a = -c⋅\[b×a\] *
+   (8) *a⋅\[b×c\]=\[a×b\]⋅c=\[b×c\]⋅a=b⋅\[c×a\]=\[c×a\]⋅b=c⋅\[a×b\]=-\[a×c\]⋅b=-a⋅\[c×b\]=-\[b×a\]⋅c=-b⋅\[a×c\]=-\[c×b\]⋅a=-c⋅\[b×a\]*

 The rule "bac minus cab" allows to calculate triple cross-product using dot-products.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Sun, 28 Oct 2018 15:45:33 -0000</pubDate><guid>https://sourceforge.net5cb9c9c54ab03cb6b18855ad3071d1a17a9d5b27</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v40
+++ v41
@@ -27,7 +27,7 @@

 Also, the mixed product (or the scalar triple product), *a⋅(b×c)*, is the (signed) volume of the parallelepiped defined by the three vectors given. It is invariant under circular shift of the three parameters and changes sign under swapping of any two parameters.

-   (8) *a⋅\[b×c\] = \[a×b\]⋅c = \[b×c\]⋅a = b⋅\[c×a\] = \[c×a\]⋅b = c⋅\[a×b\] = -\[a×c\]⋅b = -a⋅\[c×b\] = -\[c×b\]⋅a = -c⋅\[b×a\] = -\[b×a\]⋅c = -b⋅\[a×c\]*
+   (8) *a⋅\[b×c\] = \[a×b\]⋅c = \[b×c\]⋅a = b⋅\[c×a\] = \[c×a\]⋅b = c⋅\[a×b\] = -\[a×c\]⋅b = -a⋅\[c×b\]= -\[b×a\]⋅c = -b⋅\[a×c\] = -\[c×b\]⋅a = -c⋅\[b×a\] *

 The rule "bac minus cab" allows to calculate triple cross-product using dot-products.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Sun, 28 Oct 2018 15:12:46 -0000</pubDate><guid>https://sourceforge.net22d5a8d484cf70b5ffc6fa3df2535ad3bc3f2dbc</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v39
+++ v40
@@ -27,7 +27,7 @@

 Also, the mixed product (or the scalar triple product), *a⋅(b×c)*, is the (signed) volume of the parallelepiped defined by the three vectors given. It is invariant under circular shift of the three parameters and changes sign under swapping of any two parameters.

-   (8) *a⋅\[b×c\] = \[a×b\]⋅c = \[b×c\]⋅a = \[c×a\]⋅b = -\[a×c\]⋅b = -\[c×b\]⋅a = -\[b×a\]⋅c = -a⋅\[c×b\]*
+   (8) *a⋅\[b×c\] = \[a×b\]⋅c = \[b×c\]⋅a = b⋅\[c×a\] = \[c×a\]⋅b = c⋅\[a×b\] = -\[a×c\]⋅b = -a⋅\[c×b\] = -\[c×b\]⋅a = -c⋅\[b×a\] = -\[b×a\]⋅c = -b⋅\[a×c\]*

 The rule "bac minus cab" allows to calculate triple cross-product using dot-products.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Sun, 28 Oct 2018 15:10:41 -0000</pubDate><guid>https://sourceforge.nete3ee4a963aa059eff3480ea94143fee79d34419a</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v38
+++ v39
@@ -27,7 +27,7 @@

 Also, the mixed product (or the scalar triple product), *a⋅(b×c)*, is the (signed) volume of the parallelepiped defined by the three vectors given. It is invariant under circular shift of the three parameters and changes sign under swapping of any two parameters.

-   (8) *a⋅(b×c) = (a×b)⋅c = (b×c)⋅a = (c×a)⋅b = -(a×c)⋅b = -(c×b)⋅a = -(b×a)⋅c = -a⋅(c×b)*
+   (8) *a⋅\[b×c\] = \[a×b\]⋅c = \[b×c\]⋅a = \[c×a\]⋅b = -\[a×c\]⋅b = -\[c×b\]⋅a = -\[b×a\]⋅c = -a⋅\[c×b\]*

 The rule "bac minus cab" allows to calculate triple cross-product using dot-products.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Sun, 28 Oct 2018 15:03:38 -0000</pubDate><guid>https://sourceforge.netf2cab47aafe38321903a61d9f1b7641ad82a6a25</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v37
+++ v38
@@ -47,5 +47,5 @@
 where *a⋅\[b×c\]!=0*

   (15)  *\[\[a×b\]×c\] +\[\[b×c\]×a\] +\[\[c×a\]×b\] =o*
-  (16) *\[\[a×b\]×c\] =\[a×\[b×c\]\] +\[b×\[c×a\]\] *
+  (16)  *\[\[a×b\]×c\]=\[a×\[b×c\]\]+\[b×\[c×a\]\]*

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Sun, 28 Oct 2018 14:58:06 -0000</pubDate><guid>https://sourceforge.netc3e06f68d0ae1905c4c03ae8e098f1350fb7c24d</guid></item><item><title>Vectors modified by Vladimir Chukharev</title><link>https://sourceforge.net/p/geometry3d/wiki/Vectors/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v36
+++ v37
@@ -43,8 +43,9 @@
   (13) *\[a×b\]×\[a×c\]=(a⋅\[b×c\])⋅a*

 General affine coordinates can determined according to the equation
- (14) *d=((d⋅\[b×c\])⋅a+(a⋅\[d×c\])⋅b+(a⋅\[b×d\])⋅c)/(a⋅\[b×c\])*
- where *a⋅\[b×c\]!=0*
+  (14) *d=((d⋅\[b×c\])⋅a+(a⋅\[d×c\])⋅b+(a⋅\[b×d\])⋅c)/(a⋅\[b×c\])*
+where *a⋅\[b×c\]!=0*

   (15)  *\[\[a×b\]×c\] +\[\[b×c\]×a\] +\[\[c×a\]×b\] =o*
-  (15') *\[\[a×b\]×c\] =\[a×\[b×c\]\] +\[b×\[c×a\]\] *
+  (16) *\[\[a×b\]×c\] =\[a×\[b×c\]\] +\[b×\[c×a\]\] *
+  
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vladimir Chukharev</dc:creator><pubDate>Sun, 28 Oct 2018 14:56:22 -0000</pubDate><guid>https://sourceforge.netdf88934f31592820ab4e600382097c15dfa27b2f</guid></item></channel></rss>