Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.

Features

  • Familiar first person shooter controls
  • Red information overlay for viewing data
  • Simple colors instead of textures

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Additional Project Details

Operating Systems

MinGW/MSYS2, Windows

Intended Audience

Developers

User Interface

Project is a 3D engine, GLUT

Programming Language

C

Related Categories

C First Person Shooters, C Game Development Frameworks, C Game Engines

Registered

2014-09-02