#76 Avatar Name Lookup Fix

closed
nobody
GUIScripts (38)
5
2006-06-13
2006-06-12
No

In the GUIREC script we are using the "avslots.2da"
file in order to get the name of the character that we
are looking at. However, someone has completely changed
the layout of the avslots file without bothering to
change the scripts that refer to it.

Since we can't use the avslots file, the patch
implements the same functionality using the "bios.2da"
file.

Discussion

  • Laszlo Toth

    Laszlo Toth - 2006-06-12

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    user_id=885460

    Heh, i truly overlooked the bios.2da and any usage of it.
    I don't really like the selection based on animation ID when
    there is another stat 'specific' which is more... specific.
    But right now i don't want to bother with weeding out all
    those things, so i just take this patch to fix the look.

     
  • Laszlo Toth

    Laszlo Toth - 2006-06-12
    • status: open --> open-accepted
     
  • Anatoly Trapeznikov

    Logged In: YES
    user_id=859472

    Your wish is my command.

    The new patch removes all instances of lookup using
    animation id and replaces them with the specific attribute
    lookup.

    The bios.2da has also been changed to reflect the new system
    and the removal of the now obsolete "PC" collumn.

     
  • Anatoly Trapeznikov

    • status: open-accepted --> open
     
  • Laszlo Toth

    Laszlo Toth - 2006-06-13

    Logged In: YES
    user_id=885460

    I think you didn't want to drop the lines handling BioTable,
    but you did.
    This patch wouldn't work, but i think i know what you meant.

     
  • Laszlo Toth

    Laszlo Toth - 2006-06-13
    • status: open --> closed
     

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