From: Laszlo T. <ave...@us...> - 2011-06-02 15:51:00
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gemrb: Infinity Engine emulator The branch master has been updated via cde7c98e260b832c1ae838196c45276165a2c6cc (commit) Summary of changes: gemrb/core/Inventory.h | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) from 5afbdf8edd7467bfdb36bb0ae59ff3b6a6ebf0d7 (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=cde7c98e260b832c1ae838196c45276165a2c6cc commit cde7c98e260b832c1ae838196c45276165a2c6cc Author: Avenger <ave...@so...> Date: Thu Jun 2 17:50:18 2011 +0200 fixed compilation problem diff --git a/gemrb/core/Inventory.h b/gemrb/core/Inventory.h index 9f7e680..ec89a83 100644 --- a/gemrb/core/Inventory.h +++ b/gemrb/core/Inventory.h @@ -342,7 +342,7 @@ private: int FindRangedProjectile(unsigned int type) const; // called by KillSlot void RemoveSlotEffects( /*CREItem* slot*/ ieDword slot ); - void KillSlot(ieDword index); + void KillSlot(unsigned int index); inline Item *GetItemPointer(ieDword slot, CREItem *&Slot) const; void UpdateWeaponAnimation(); void UpdateShieldAnimation(Item *it); ----------------------------------------------------------------------- This is an automated email from the git hooks/post-receive script. -- gemrb: Infinity Engine emulator |