From: Alyssa M. <fu...@us...> - 2010-07-31 19:24:59
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gemrb: Infinity Engine emulator The branch master has been updated via 0098e3044dcb3b7eda8d2b7ca44fca83aa1984b8 (commit) Summary of changes: gemrb/core/Scriptable/Actor.cpp | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) from 1d3ccfde399eeccaa7c7c59d2727966a27f9b8ff (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=0098e3044dcb3b7eda8d2b7ca44fca83aa1984b8 commit 0098e3044dcb3b7eda8d2b7ca44fca83aa1984b8 Author: Alyssa Milburn <fu...@fu...> Date: Sat Jul 31 21:30:05 2010 +0200 fix weapon slots in ReinitQuickSlots diff --git a/gemrb/core/Scriptable/Actor.cpp b/gemrb/core/Scriptable/Actor.cpp index 46e6309..1744d63 100644 --- a/gemrb/core/Scriptable/Actor.cpp +++ b/gemrb/core/Scriptable/Actor.cpp @@ -3419,7 +3419,7 @@ void Actor::ReinitQuickSlots() case ACT_WEAPON2: case ACT_WEAPON3: case ACT_WEAPON4: - CheckWeaponQuickSlot(which); + CheckWeaponQuickSlot(which-ACT_WEAPON1); slot = 0; break; //WARNING:this cannot be condensed, because the symbols don't come in order!!! ----------------------------------------------------------------------- This is an automated email from the git hooks/post-receive script. -- gemrb: Infinity Engine emulator |