Tree [bb346a] v0.3.1 /
 History



File Date Author Commit
 admin 2007-02-27 Willem Jan Palenstijn Willem Jan Palenstijn [d7a42d] set Id keywords where CVS Header keywords were set
 gemrb 2008-09-25 Jaka Kranjc Jaka Kranjc [bb346a] changed version to 0.3.1
 AUTHORS 2007-12-24 Avenger Avenger [f41720] some cleanup in TODO, added lynxlynxlynx as author
 CMakeLists.txt 2008-09-01 Avenger Avenger [a8a9d0] applied Zefklop's cmake patch (without much tes...
 COPYING 2003-10-14 Balrog994 Balrog994 [727bbd] Initial revision
 ChangeLog 2005-12-07 Edheldil Edheldil [a74417] Forgotten changes made for the 0.2.6 release
 Doxyfile 2005-10-19 Edheldil Edheldil [9c936f] Added doxyfile and "make docs" target.
 INSTALL 2005-02-22 Edheldil Edheldil [eb70d8] Added intoduction to writing GUIScript scripts
 Makefile.am 2008-01-22 Jaka Kranjc Jaka Kranjc [e93f61] Makefile.am: don't touch Cache at all :)
 NEWS 2008-09-25 Jaka Kranjc Jaka Kranjc [dbd5a6] final 0.3.1 NEWS
 README 2008-03-05 Avenger Avenger [f4e9ee] there is no dev forum, so the url is removed
 TODO 2008-02-22 Willem Jan Palenstijn Willem Jan Palenstijn [8d611e] merged openal branch back into trunk
 acinclude.m4 2007-02-27 Willem Jan Palenstijn Willem Jan Palenstijn [d7a42d] set Id keywords where CVS Header keywords were set
 autogen.sh 2008-02-27 Edheldil Edheldil [2b6140] Fix for FreeBSD sed
 configure.in 2008-09-25 Jaka Kranjc Jaka Kranjc [bb346a] changed version to 0.3.1
 gemrb.1 2008-06-04 Jaka Kranjc Jaka Kranjc [286683] gemrb.1: removed tob as a game type, since it w...
 gemrb.lsm 2008-01-27 Jaka Kranjc Jaka Kranjc [4dd8e0] gemrb.lsm: updated missing/lacking info and cha...

Read Me

G E M R B
*********
$Id$


GemRB (Game Engine Made with preRendered Background) is a "port"
(actually a new implementation) of the original Infinity Engine (the one
of Baldur's Gate, Icewind Dale, Planescape: Torment, ...) to
Linux/Unix, MacOS X and Windows with some enhancements. Would you like to
create a game like Baldur's Gate?

It means that you either need some of the original game's data
somewhere on your harddisk, or you can try to use the data from the
Dragonlance Total Conversion project - see the link below.

The original game data has to be installed on a windows
partition and mounted to your Linux/Unix filesystem, installed on
windows and then copied to your filesystem, installed with WINE or 
extracted manually from the CDs using the tool `unshield'.


What little documentation exists is mostly in gemrb/docs/en/ and
subdirectories, the gemrb.1 man page and this file.

Supported (i.e. we got reports about successfully running GemRB) systems:

Linux x86, x86-64, ppc
FreeBSD x86
MS Windows
various Macintosh systems also should work ...

Requirements:

SDL 1.2
OpenAL
Python 2.2 or above, with shared libs (binaries are compiled with 2.5!)
ZLib
Png (optional)

Contacts
--------

Our homepage:
http://gemrb.sourceforge.net

Our project at sourceforge.net:
http://sourceforge.net/projects/gemrb

New GemRB forum (users):
http://forums.gibberlings3.net/index.php?showforum=91

IRC channel:
The best way to talk with us is by joining the #GemRB channel
on the FreeNode IRC network. There's somebody to talk with most of
the time.


Useful links
------------

IESDP, documentation for the Infinity Engine file formats and more:
http://iesdp.gibberlings3.net/

Near Infinity, Java viewer and editor for data files of the original games:
http://www.idi.ntnu.no/~joh/ni/index.html

DLTCEP, MS Windows viewer and editor for data files of the original games:
http://www.dragonlancetc.com/forums/index.php?board=9

Unshield, extractor for .CAB files created by InstallShield
http://synce.sourceforge.net/synce/unshield.php

Valgrind, a powerful developer tool to fix programmer errors (leaks, buffer overflows and all the like that happen)
http://valgrind.org/

SDL, Simple Directmedia Layer, the graphical library used for GemRB
http://www.libsdl.org/index.php

OpenAL, Cross-Platform 3D audio libraries, the sound library used for GemRB
http://openal.org/

WINE, Open Source implementation of the Windows API, useful for installing the games
http://www.winehq.org

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