gemrb Log


Commit Date  
[a92026] by Tom Prince Tom Prince

Add a twisted.manhole for accessing the embedded python interpreter.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-08 16:52:11 Tree
[baf0b1] by Tom Prince Tom Prince

Force gemrb to be dynamically linked with runtime library on msvc.

Suggested by fuzzie.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-07 23:46:18 Tree
[94cbef] by Tom Prince Tom Prince

Add some comments to exports.h.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-07 23:46:05 Tree
[45217d] by Tom Prince Tom Prince

Merge branch 'win32' into HEAD

2011-05-07 23:55:59 Tree
[91e328] by Tom Prince Tom Prince

Move warning pragmas into exports.h.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-01 22:03:46 Tree
[6a6abc] by Tom Prince Tom Prince

SaveAllStores: Rewrite the loop in a clearer fashion.

The use of post-increment to avoid invalidating the iterator
was confusing.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-07 18:34:23 Tree
[3336b0] by Tom Prince Tom Prince

BIFImporter: Close uncompressed FileStream before trying to open it again.

This breaks otherwise on win32.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-07 18:20:10 Tree
[0b1d2e] by Tom Prince Tom Prince

SaveAllStores: Fix a use after free.

Caught by msvc6.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-07 18:06:37 Tree
[59bb42] by Tom Prince Tom Prince

PluginHolder: Move this from Plugin.h to PluginMgr.h.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-05 15:20:03 Tree
[ba6630] by Jaka Kranjc Jaka Kranjc

regular NEWS bump

2011-05-04 08:14:09 Tree
[363718] by Tom Prince Tom Prince

Indentation fixes.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-04 01:46:59 Tree
[77cfae] by Tom Prince Tom Prince

Add a bunch of statics.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-04 01:40:18 Tree
[5c79b0] by Tom Prince Tom Prince

Merge branch 'bool'

2011-05-03 22:16:25 Tree
[1c6d93] by Tom Prince Tom Prince

Fix memory leak in TextArea::SetText.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 21:48:20 Tree
[7eb84f] by Tom Prince Tom Prince

Remove unused parameter pos for Control::SetText.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 21:46:41 Tree
[3f9938] by Tom Prince Tom Prince

Factor out the code path called by TextArea::CopyTo from TextArea::SetText.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 21:45:28 Tree
[2f00be] by Tom Prince Tom Prince

Make Control::SetText return void.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 21:13:56 Tree
[a15905] by Tom Prince Tom Prince

Remove Interface::SetText in favour of calling Control::SetText directly.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 20:53:31 Tree
[3a2b8f] by Tom Prince Tom Prince

Remove trival Control::SetText implementations, and replace with inherited default.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 20:43:51 Tree
[548d45] by Tom Prince Tom Prince

Change DialogHandler::InitDialog to return a bool.

Signed-off-by: Tom Prince <tom.prince@ualberta.net>

2011-05-03 19:59:11 Tree
[6b539a] by Alyssa Milburn Alyssa Milburn

Don't delete windows while guiscript is running.

The window deletion code is in DrawWindows(). This adds a parameter as a
quick hack to stop it from deleting windows from outside the main loop.

2011-05-03 20:44:18 Tree
[f198b8] by Avenger Avenger

added dream flag (which appears to be pretty much unused in the original game)

2011-05-03 20:02:44 Tree
[f6037a] by Jaka Kranjc Jaka Kranjc

added Game::IsTimestopActive()

2011-05-03 19:14:38 Tree
[22b6c0] by Jaka Kranjc Jaka Kranjc

grayscale tiles when in timestop

2011-05-03 19:07:40 Tree
[c5abca] by Jaka Kranjc Jaka Kranjc

DrawActorSprite: moved the flag setting out of the loop (local constant) and
added grey blitting when in timestop

2011-05-03 18:44:42 Tree
Older >

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:





No, thanks