gemrb Log


Commit Date  
[7f9806] by Avenger Avenger

Merge branch 'master' of ssh://gemrb.git.sourceforge.net/gitroot/gemrb/gemrb

2012-07-07 13:17:18 Tree
[60c6cc] by Avenger Avenger

bash door sets the broken flag

2012-07-07 13:15:52 Tree
[b324a4] by Avenger Avenger

Bit triggers are not used any more

2012-07-07 13:05:57 Tree
[5f882b] by Avenger Avenger

Merge branch 'master' of ssh://gemrb.git.sourceforge.net/gitroot/gemrb/gemrb

2012-07-06 21:09:30 Tree
[50b33b] by Avenger Avenger

fixed bug #1895341 (BG2 First assassin drops item)

2012-07-06 21:08:16 Tree
[b16083] by Brad Allred Brad Allred , pushed by Willem Jan Palenstijn Willem Jan Palenstijn

SDLVideo: add pixel formats for mac and iOS.

fixes the sprite color channel inversion.

note that i can no longer verify iOS values and they are taken from memory and should be validated when possible.

2012-07-04 16:59:13 Tree
[49be15] by Willem Jan Palenstijn Willem Jan Palenstijn

Make pixelformat constants symbolic

2012-03-24 18:30:20 Tree
[718c04] by Willem Jan Palenstijn Willem Jan Palenstijn

Refactor PTYPE handling in SpriteRenderer

2012-03-24 17:56:27 Tree
[99fdf8] by Brad Allred Brad Allred

SDL20Video: need to do error checking for YUV playback as well ;)

2012-07-06 17:23:18 Tree
[72daef] by Brad Allred Brad Allred

SDL20Video: add some error handling for video playback.

2012-07-06 17:12:44 Tree
[7a3f36] by Jaka Kranjc Jaka Kranjc

alias for brad

2012-07-05 14:32:00 Tree
[83c316] by Brad Brad

added some documentation for building on OS X and fix missing newline in iOS doc.

2012-07-05 13:56:33 Tree
[5ca632] by Brad Brad

gitignore: add some more mac/xcode produced garbage to the list.

2012-07-05 13:52:40 Tree
[aa3019] by Brad Brad

Xcode: update mac build scripts to tolerate paths with spaces.

2012-07-04 04:19:42 Tree
[6cd0b7] by Brad Brad

Xcode: add some README files.

2012-07-04 03:19:15 Tree
[b00ac2] by Brad Brad

Xcode: fix many many long standing issues with the iOS build script.

spaces in paths are no longer a problem and added some checks before executing rm commands.

2012-07-04 02:52:15 Tree
[31a9c5] by Brad Brad

SDL20Video: fix silly use of color pointer and allocate a color on the stack.

this fixes potential random crashing from using a pointer that isn't pointing to anything!

2012-07-04 01:37:58 Tree
[ef420b] by Brad Brad

SDL20Video: SDL now includes the keyboard functions in system.h so we no longer need this special case.

2012-07-04 01:34:45 Tree
[4cb04c] by Avenger Avenger

fixed compilation

2012-07-01 14:53:14 Tree
[6949e8] by Jaka Kranjc Jaka Kranjc

deactivated creatures are not seen by See trigger (windspear quest) try 2

2012-07-01 12:22:40 Tree
[a51fcf] by Jaka Kranjc Jaka Kranjc

Revert "deactivated creatures are not seen by See trigger (windspear quest)"

it reverted part of the previous map commit

This reverts commit 0251d0d98140da409cd71caed07d7a8710491aa2.

2012-07-01 12:21:21 Tree
[0251d0] by Avenger Avenger

deactivated creatures are not seen by See trigger (windspear quest)

2012-07-01 12:21:09 Tree
[6b3aba] by Avenger Avenger

Merge branch 'master' of ssh://gemrb.git.sourceforge.net/gitroot/gemrb/gemrb

2012-07-01 11:57:14 Tree
[c855a8] by Avenger Avenger

list openal devices in case of failed init

2012-07-01 11:56:10 Tree
[0f7021] by Avenger Avenger

fixed createcreatureoffscreen

2012-07-01 11:54:28 Tree
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