Tree [71ae5c] /
 History



File Date Author Commit
 admin 2011-09-24 Tom Prince Tom Prince [059f52] Merge remote-tracking branch 'github/cd'
 apple 2012-01-25 Brad Allred Brad Allred [31de21] Xcode (iOS target): clean up useless compile fl...
 artwork 2011-12-31 Brad Allred Brad Allred [b2bc62] Merge branch 'master' of ssh://gemrb.git.source...
 contrib 2011-05-08 Tom Prince Tom Prince [a92026] Add a twisted.manhole for accessing the embedde...
 gemrb 2012-01-25 Tom Prince Tom Prince [db89f3] Add numtest.bam that doesn't trigger valgrind.
 testing 2012-01-25 Tom Prince Tom Prince [71ae5c] Add some libX11 valgrind suppression.
 .gitignore 2011-12-24 Brad Allred Brad Allred [68b01b] gitignore: don't track xcode user data.
 .mailmap 2010-05-16 Tom Prince Tom Prince [a39d77] Merge branch 'python'.
 .pydevproject 2009-05-22 Zefklop Zefklop [7f4ce8] Fix stance for projecxtile launchers
 AUTHORS 2011-09-24 Tom Prince Tom Prince [059f52] Merge remote-tracking branch 'github/cd'
 CMakeLists.txt 2012-01-23 Brad Allred Brad Allred [046052] Merge branch 'master' of ssh://gemrb.git.source...
 COPYING 2003-10-14 Balrog994 Balrog994 [727bbd] Initial revision
 ChangeLog 2009-05-26 Jaka Kranjc Jaka Kranjc [677642] ChangeLog: added deprecation note
 Doxyfile 2010-03-23 Tom Prince Tom Prince [a6d45b] update doxyfile
 HACKING 2011-12-21 Brad Allred Brad Allred [8e2649] Merge branch 'master' of ssh://gemrb.git.source...
 INSTALL 2011-09-24 Tom Prince Tom Prince [059f52] Merge remote-tracking branch 'github/cd'
 Makefile.am 2010-12-21 Avenger Avenger [f13886] Merge branch 'master' of ssh://gemrb.git.source...
 NEWS 2012-01-24 Jaka Kranjc Jaka Kranjc [6e16da] late NEWS bump
 README 2011-09-24 Tom Prince Tom Prince [059f52] Merge remote-tracking branch 'github/cd'
 TODO 2011-09-24 Tom Prince Tom Prince [059f52] Merge remote-tracking branch 'github/cd'
 acinclude.m4 2010-05-24 Jaka Kranjc Jaka Kranjc [e57a44] Merge branch 'master' of ssh://gemrb.git.source...
 autogen.sh 2010-06-16 Jaka Kranjc Jaka Kranjc [f1b378] added two big fat warnings for users of autotools
 cmake_config.h.in 2011-10-04 Brad Allred Brad Allred [281c74] Merge branch 'master' of ssh://gemrb.git.source...
 cmake_uninstall.cmake.in 2009-07-08 Jaka Kranjc Jaka Kranjc [a97d96] cmake: added make uninstall target
 configure.in 2011-12-30 Jaka Kranjc Jaka Kranjc [8b1f3f] restarted the development cycle
 gemrb.6.in 2011-11-25 Brad Allred Brad Allred [5ec938] Merge branch 'master' of ssh://gemrb.git.source...
 gemrb.desktop 2010-09-16 Jaka Kranjc Jaka Kranjc [3a56ac] cmake: install gemrb-logo.png as gemrb.png, so ...
 gemrb.lsm 2009-05-25 Avenger Avenger [ab24a1] we are in 2009 ;)
 gemrb.spec.in 2009-06-07 Jaka Kranjc Jaka Kranjc [34e7f5] [2802190] improve the rpm spec handling, patch ...

Read Me

Introduction
------------
GemRB (Game Engine Made with preRendered Background) is a "port"
(actually a new implementation) of the original Infinity Engine (the one
of Baldur's Gate, Icewind Dale, Planescape: Torment, ...) to
Linux/Unix, MacOS X and Windows with some enhancements. Would you like to
create a game like Baldur's Gate?

It means that you either need some of the original game's data
somewhere on your harddisk, or you can try to use the data from the
Dragonlance Total Conversion project - see the link below.

The original game data has to be installed on a windows
partition and mounted or copied to your (Linux/Unix) filesystem, installed
with WINE or extracted manually from the CDs using the tool `unshield'.

What little documentation exists is mostly in gemrb/docs/en/ and
subdirectories, the gemrb.6 man page, this file and the website.

Supported platforms
-------------------
Supported (i.e. we got reports about successfully running GemRB) systems:
Linux x86, x86-64, ppc
FreeBSD x86
MS Windows
various Macintosh systems (even pre x86) also should work ...
some smart phones (Symbian, Android, other Linux-based, Ios)
some consoles (OpenPandora, Dingoo)
some exotic OSes (ReactOS, SyllableOS, Haiku, AmigaOS)

Requirements
------------
See the INSTALL file.

Contacts
--------
Our homepage:
http://gemrb.org

Our project at sourceforge.net:
http://sourceforge.net/projects/gemrb

New GemRB forum (users):
http://forums.gibberlings3.net/index.php?showforum=91

IRC channel:
The best way to talk with us is by joining the #GemRB channel
on the FreeNode IRC network. There's somebody to talk with most of
the time.


Useful links
------------
IESDP, documentation for the Infinity Engine file formats and more:
http://iesdp.gibberlings3.net/

Near Infinity, Java viewer and editor for data files of the original games:
http://www.idi.ntnu.no/~joh/ni/index.html

DLTCEP, MS Windows viewer and editor for data files of the original games:
http://forums.gibberlings3.net/index.php?showforum=137

Unshield, extractor for .CAB files created by InstallShield
http://synce.sourceforge.net/synce/unshield.php

Valgrind, a powerful developer tool to fix programmer errors (leaks, buffer overflows and all the like that happen)
http://valgrind.org/

SDL, Simple Directmedia Layer, the graphical library used for GemRB
http://www.libsdl.org/index.php

OpenAL, Cross-Platform 3D audio libraries, the sound library used for GemRB
http://openal.org/

WINE, Open Source implementation of the Windows API, useful for installing the games
http://www.winehq.org

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