Commit [07dfe3]  Maximize  Restore  History

apply palette changes due to IE_STATE_ID in RefreshEffects

This way even actors that enter the game in petrified/frozen state
will be displayed using the correct palette.

Jens Granseuer Jens Granseuer 2013-03-30

changed gemrb/core/Scriptable/Actor.cpp
gemrb/core/Scriptable/Actor.cpp Diff Switch to side-by-side view
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