[ba3892]: IWD2Creature.h  Maximize  Restore  History

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#if !defined(AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_)
#define AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// IWD2Creature.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// IWD2Creature dialog
class IWD2Creature : public CDialog
{
// Construction
public:
IWD2Creature(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(IWD2Creature)
enum { IDD = IDD_CREATUREIWD2 };
CComboBox m_feature;
CComboBox m_skillpicker;
int m_skill;
CString m_count;
CString m_count2;
//}}AFX_DATA
int m_curskill;
int m_curfeat;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(IWD2Creature)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CToolTipCtrl m_tooltip;
void ResetSkills();
void ResetFeats();
// Generated message map functions
//{{AFX_MSG(IWD2Creature)
afx_msg void DefaultKillfocus();
virtual BOOL OnInitDialog();
afx_msg void OnKillfocusSkillpicker();
afx_msg void OnSelchangeSkillpicker();
afx_msg void OnKillfocusSkill();
afx_msg void OnKillfocusFeature();
afx_msg void OnSelchangeFeature();
afx_msg void OnValue();
afx_msg void OnKillfocusDamage();
afx_msg void OnSelchangeDamage();
afx_msg void OnKillfocusValue2();
afx_msg void OnFlag1();
afx_msg void OnFlag2();
afx_msg void OnFlag3();
afx_msg void OnFlag4();
afx_msg void OnFlag5();
afx_msg void OnFlag6();
afx_msg void OnFlag7();
afx_msg void OnFlag8();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_)

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