Tree [39335f] /
 History



File Date Author Commit
 res 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 2DAEdit.cpp 2009-03-29 Avenger Avenger [158481] DLTCEP update
 2DAEdit.h 2008-10-24 Avenger Avenger [912cf3] dltcep source update
 2da.cpp 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 2da.h 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 AUTHORS 2006-01-11 Avenger Avenger [d668ea] added missing GPL files for Utilities
 AnimDialog.cpp 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 AnimDialog.h 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 AreaEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 AreaEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 AreaInt.cpp 2004-09-15 Avenger Avenger [477acb] DLTCEP 6.3g update
 AreaInt.h 2004-09-15 Avenger Avenger [477acb] DLTCEP 6.3g update
 AreaProperties.cpp 2008-10-24 Avenger Avenger [912cf3] dltcep source update
 AreaProperties.h 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 AreaSong.cpp 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 AreaSong.h 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 AreaTriggerString.cpp 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 AreaTriggerString.h 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 BamEdit.cpp 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 BamEdit.h 2006-11-27 Avenger Avenger [dcffd9] dltcep update
 Bif.cpp 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 Bif.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 CFBDialog.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 CFBDialog.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 COPYING 2006-01-11 Avenger Avenger [d668ea] added missing GPL files for Utilities
 Chitem.cpp 2009-03-29 Avenger Avenger [158481] DLTCEP update
 Chitem.h 2009-03-29 Avenger Avenger [158481] DLTCEP update
 ChuiEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 ChuiEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 ColorPicker.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 ColorPicker.h 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 Compiler.cpp 2009-03-29 Avenger Avenger [39335f] dltcep: missing files!
 Compiler.h 2009-03-29 Avenger Avenger [39335f] dltcep: missing files!
 CreatureEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 CreatureEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 CreatureLevels.cpp 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 CreatureLevels.h 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 CreatureOverlay.cpp 2007-06-07 Avenger Avenger [dcf4db] dltcep update
 CreatureOverlay.h 2007-06-07 Avenger Avenger [dcf4db] dltcep update
 CreatureProperties.cpp 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 CreatureProperties.h 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 Decompiler.cpp 2007-06-07 Avenger Avenger [dcf4db] dltcep update
 Decompiler.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 Dialog.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 DialogEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 DialogEdit.h 2005-07-11 Avenger Avenger [f2fbed] Updated DLTCEP sources
 DialogLink.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 DialogLink.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 Dl1quant.cpp 2006-07-05 Avenger Avenger [ca19ed] updated dltcep, and added some missing files
 Dl1quant.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 EffEdit.cpp 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 EffEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 FileExtract.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 FileExtract.h 2004-10-18 Avenger Avenger [25ea8d] dltcep update
 FindItem.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 FindItem.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 GameEdit.cpp 2008-03-15 Avenger Avenger [216214] improved DLTCEP to edit the PST bestiary
 GameEdit.h 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 GameGeneral.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 GameGeneral.h 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 GameStatistics.cpp 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 GameStatistics.h 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 IWD2Creature.cpp 2007-08-22 Avenger Avenger [baad0d] chitem update
 IWD2Creature.h 2007-08-22 Avenger Avenger [baad0d] chitem update
 IapDialog.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 IapDialog.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 IcewindCre.cpp 2007-08-22 Avenger Avenger [baad0d] chitem update
 IcewindCre.h 2007-08-22 Avenger Avenger [baad0d] chitem update
 ImageView.cpp 2007-12-31 Avenger Avenger [c42896] applied Yovaneth's patch (with some mods)
 ImageView.h 2007-12-31 Avenger Avenger [c42896] applied Yovaneth's patch (with some mods)
 Item.cpp 2007-04-07 Avenger Avenger [e9357c] small fixes in item checker and editor
 Item.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 ItemEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 ItemEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 ItemPicker.cpp 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 ItemPicker.h 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 ItemProperties.cpp 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 ItemProperties.h 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 KeyEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 KeyEdit.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 MapEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 MapEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 MosEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 MosEdit.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 MyFileDialog.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 MyFileDialog.h 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 PCInfo.cpp 2006-01-10 Avenger Avenger [011764] dltcep (+iesdp info) update
 PCInfo.h 2006-01-10 Avenger Avenger [011764] dltcep (+iesdp info) update
 PaletteEdit.cpp 2006-11-27 Avenger Avenger [dcffd9] dltcep update
 PaletteEdit.h 2004-08-19 Avenger Avenger [b967c1] dltcep 6.3d update
 Polygon.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 Polygon.h 2004-12-28 Avenger Avenger [80baa6] dltcep 6.5 update
 Proj.cpp 2006-07-05 Avenger Avenger [ca19ed] updated dltcep, and added some missing files
 ProjEdit.cpp 2007-08-19 Avenger Avenger [ae6a8b] updated dltcep sources
 ProjEdit.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 SRCEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 SRCEdit.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 Schedule.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 Schedule.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 Script.cpp 2008-10-24 Avenger Avenger [912cf3] dltcep source update
 Script.h 2005-06-20 Avenger Avenger [f76c33] dltcep 6.6b sources + iesdp files update
 ScriptEdit.cpp 2009-03-29 Avenger Avenger [158481] DLTCEP update
 ScriptEdit.h 2006-07-15 Avenger Avenger [7b07a8] dltcep: added internal decompiler
 SearchNode.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 SearchNode.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 Spell.cpp 2004-10-31 Avenger Avenger [6b9f61] DLTCEP v6.4 update
 Spell.h 2004-10-31 Avenger Avenger [6b9f61] DLTCEP v6.4 update
 SpellEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 SpellEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 SpellProperties.cpp 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 SpellProperties.h 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 StdAfx.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 StdAfx.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 Store.cpp 2006-03-26 Avenger Avenger [c71fda] dltcep source update
 Store.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 StoreEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 StoreEdit.h 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 StoreProperties.cpp 2006-07-05 Avenger Avenger [ca19ed] updated dltcep, and added some missing files
 StoreProperties.h 2004-08-19 Avenger Avenger [b967c1] dltcep 6.3d update
 StrRefDlg.cpp 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 StrRefDlg.h 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 Structs.h 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 TextView.cpp 2004-08-27 Avenger Avenger [828aba] Updated DLTCEP sources (added missing files)
 TextView.h 2004-08-27 Avenger Avenger [828aba] Updated DLTCEP sources (added missing files)
 TisDialog.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 TisDialog.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 TormentCre.cpp 2008-03-15 Avenger Avenger [216214] improved DLTCEP to edit the PST bestiary
 TormentCre.h 2007-06-07 Avenger Avenger [dcf4db] dltcep update
 VVC.cpp 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 VVC.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 VVCEdit.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 VVCEdit.h 2006-03-27 Avenger Avenger [957778] dltcep update (new vvc bits)
 WedEdit.cpp 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 WedEdit.h 2004-10-31 Avenger Avenger [6b9f61] DLTCEP v6.4 update
 WedPolygon.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 WedPolygon.h 2004-12-28 Avenger Avenger [80baa6] dltcep 6.5 update
 WedTile.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 WedTile.h 2004-12-12 Avenger Avenger [c032ef] DLTCEP 6.4b update
 WeiduLog.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 WeiduLog.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 acm2snd.cpp 2004-10-18 Avenger Avenger [25ea8d] dltcep update
 acmsound.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 ani_fdr 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 area.cpp 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 area.h 2005-07-11 Avenger Avenger [f2fbed] Updated DLTCEP sources
 areaformat.txt 2006-01-10 Avenger Avenger [011764] dltcep (+iesdp info) update
 bam.cpp 2007-12-20 Avenger Avenger [1214b9] DLTCEP update (7.1a)
 bam.h 2007-07-07 Avenger Avenger [4dda5d] updated dltcep source
 bamformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 bg1music.2da 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 biff.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 bitstream.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 bitstream.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 bmpformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 cfb.bin 2003-12-01 Balrog994 Balrog994 [9fcd83] Missing file in DLTCEP Source Code
 chitem.clw 2009-03-29 Avenger Avenger [158481] DLTCEP update
 chitem.dsp 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 chitem.dsw 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 chitem.rc 2009-03-29 Avenger Avenger [158481] DLTCEP update
 chitem.vcproj 2006-07-15 Avenger Avenger [7b07a8] dltcep: added internal decompiler
 chitemDlg.cpp 2009-03-29 Avenger Avenger [158481] DLTCEP update
 chitemDlg.h 2009-03-29 Avenger Avenger [158481] DLTCEP update
 chrformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 chrsnd 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 chuformat.txt 2004-08-19 Avenger Avenger [b967c1] dltcep 6.3d update
 chui.cpp 2005-06-20 Avenger Avenger [f76c33] dltcep 6.6b sources + iesdp files update
 chui.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 compat.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 compat.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 creature.cpp 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 creature.h 2008-10-26 Avenger Avenger [a0d2c4] dltcep update (allow editing of iwd2 creature s...
 creformat.txt 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 decoder.cpp 2004-10-18 Avenger Avenger [25ea8d] dltcep update
 decoder.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 dialog.cpp 2004-10-18 Avenger Avenger [25ea8d] dltcep update
 dialog.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 dlgformat.txt 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 effect.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 effect.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 effects.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 effformat.txt 2006-08-27 Avenger Avenger [62021f] updated dltcep source (7.0)
 game.cpp 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 game.h 2005-06-20 Avenger Avenger [f76c33] dltcep 6.6b sources + iesdp files update
 gamformat.txt 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 general.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 gradient.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 iapformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 itmformat.txt 2004-08-19 Avenger Avenger [b967c1] dltcep 6.3d update
 jconfig.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 jmorecfg.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 jpegcompress.cpp 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 jpegcompress.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 jpeglib.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 key.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 map.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 map.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 massclear.cpp 2004-12-28 Avenger Avenger [80baa6] dltcep 6.5 update
 massclear.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 missile.ids 2006-06-18 Avenger Avenger [e2c54b] updated dltcep, also added some missing files
 missile_pst.ids 2009-01-24 Avenger Avenger [90e865] missile ids for PST
 mos.cpp 2007-01-25 Avenger Avenger [12f653] dltcep source update
 mos.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 mosformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 musformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 myafxtempl.h 2005-06-20 Avenger Avenger [83272e] Added some missing files to dltcep source
 oct_quan.cpp 2005-01-10 Avenger Avenger [d5d988] DLTCEP 6.5b updates
 oct_quan.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 options.cpp 2007-08-19 Avenger Avenger [ae6a8b] updated dltcep sources
 options.h 2007-08-19 Avenger Avenger [ae6a8b] updated dltcep sources
 packer.cpp 2004-09-15 Avenger Avenger [477acb] DLTCEP 6.3g update
 packer.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 pltformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 proformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 progressbar.cpp 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 progressbar.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 proj.h 2005-04-01 Avenger Avenger [9fe91f] DLTCEP update
 readers.cpp 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 readers.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 readme.txt 2007-06-07 Avenger Avenger [dcf4db] dltcep update
 resource.h 2009-03-29 Avenger Avenger [158481] DLTCEP update
 resource.hm 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 restype.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 riffhdr.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 riffhdr.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 seekers.cpp 2009-03-29 Avenger Avenger [158481] DLTCEP update
 snd2acm.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 splformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 src.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 src.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 stoformat.txt 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 subband.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 subband.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 tbg.cpp 2007-05-06 Avenger Avenger [0d629d] dltcep source update
 tbg.h 2007-03-25 Avenger Avenger [6b3910] dltcep update, also applied patch #1682831
 tbgformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 tisformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 tispack.cpp 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 tispack.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 tlkhandler.cpp 2004-12-28 Avenger Avenger [80baa6] dltcep 6.5 update
 tlkhandler.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 todo 2005-12-28 Avenger Avenger [be9162] dltcep update (also fileformat description update)
 unpacker.cpp 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 unpacker.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 utils.cpp 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 utils.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 varformat.txt 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 variables.cpp 2004-12-28 Avenger Avenger [80baa6] dltcep 6.5 update
 variables.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision
 vvcformat.txt 2006-03-27 Avenger Avenger [957778] dltcep update (new vvc bits)
 wedformat.txt 2004-08-19 Avenger Avenger [b967c1] dltcep 6.3d update
 wmapformat.txt 2004-08-19 Avenger Avenger [b967c1] dltcep 6.3d update
 zconf.h 2004-06-04 Avenger Avenger [6eaad0] DLTCEP 6.2d source update
 zlib.h 2003-12-01 Balrog994 Balrog994 [516d32] Initial revision

Read Me

Dragonlance TC Editor Pro
Unofficial game file editor/checker/browser for IE (Infinity Engine) games.

Current version: V7.0j

Changes:

V7.0j
- fixed problem with pst creature writer (saving corrupted creatures with overlays)

V7.0i
- applied Igi's patch for filedialog (with modification) 

V7.0h
- added more iwd2 specific fields (feats/skills)
- swapped the bg1 area exits
- fixed spell forgetting not to forget multiple spells in some cases

V7.0g
- added some iwd2 specific creature fields
- fixed a small screwup of tutu converted items causing trouble in the item loader

V7.0f
- hot buttons changed from checker to editor because editors are more frequently used
- removed extra debug code from area searcher
- fixed possible memory corruption in area mirror tool

V7.0e
- fixed area editor crasher (removing containers)
- fixed area container/door copy/paste
- added polygon count checker for iwd2 walls

V7.0d
- fixed src crasher

V7.0c
- zoom function enlarges bam by 2 in bam editor

V7.0b
- updated pst missile ids (you have to copy it as missile.ids into your game override)
- fixed chr save
- fixed some effect descriptions

V7.0a
- fixed a crash with iwd2 creature soundsets
- you can disable force new strref on import tbg (this is the default)

V7.0
- TP2 generation for files
- internal script decompiler 

V6.8c
- fixed change detection after .pro file saving
- converts :'s to \\ in the chitin.key (so a chitin.key from mac could be used?)

V6.8b
- fixed PST creature loader when there is no overlay structure

V6.8
- fixed area container inserting when there was no door
- added bam splitter
- fixed a few effect descriptions
- fixed old bug in effect loader causing intermittent problems in effect list
- improved PST effect list
- fixed PST game saver (bestiary offset wasn't recalculated)
- fixed PST creature loader (overlay structure handled)

V6.7m
- effect editor accepts hexadecimal opcode numbers
- fixed number of attacks list in creature editor
- improved BG2 effects list
- added missile.ids for iwd2 (but it is useful for bg1 too)

V6.7l
- modified the saving order of store files to match the original world editor order
- added vertical swapping of bam frames

V6.7k
- fixed iwd2 saving throw types

V6.7j
- fixed a possible crash in the door tile editor
- ignore *.ini CD paths option (autogenerating paths seems more reliable for full install)

V6.7i
- fixed ToB game loading
- improved game structure editing

V6.7h
- fixed PST game saving
- added search values in ids file editor
- improved area editor

V6.7f
- fixed PST creature color selection

V6.7e
- fix: fixed duration/damage tool
- add: added a VVC sequence bit
- updated iesdp format descriptions

V6.7d
- fix: a crasher in tis editor
- fix: palette in multi frame import is now fixed
- fix: fixed some checks

V6.7c
- add: added mass dialog decompile function

V6.7b
- add: two new palette manipulation functions
- add: dltcep recognises the rgb format in sprkclr.2da
- fix: fixed resource searching in effV1 creature effects (crasher), bugged recently
- fix: some effect updates

V6.7a
- add: added dual tlk editing, resync tlks, etc.
- add: added ignore filesize option for large files

V6.7
- add: added support for embedded creatures and trap projectiles in area editor
- add: dialog searcher: outputting which transition contains the action/trigger
- fix: probably fixed creature saving in iwd/pst (iwd2 still unsafe, bg1/bg2 unchanged)
- fix: improved creature checker (dialog, twohanded weapons with shields)

V6.6a
- fix: fixed loading of special gam structures: pst modron maze, bg2 saved locations
- fix: improved door editor
- fix: fixed a bug in the chui editor

V6.6
- fix: overlay handling (minimap, display)
- fix: tile selection
- add: chitin.key unpacker/repacker

V6.5g
- fix: fixed the 'skim savegame' feature so it won't be 'screw savegame' anymore
- add: tavern quality flags (bg1/bg2)
- add: guess dimensions of tileset

V6.5f
- fix: fixed pst explored bitmap editing
- fix: fixed false warning of wed changed when it didn't
- add: drop 10 frames of a cycle function for faster frame removal
- add: added many checks to warn about unsaved changes (not complete)

V6.5e
- fix: if the effect description isn't set yet, try to set it based on the gametype
- add: new setup button
- fix: speed of generating minimap (which was slowed down by the changes in V6.5d)
- add: preview of chui files (shows the background of the first window)

V6.5d
- fix: optimized speed and memory usage of green water removal

V6.5c
- fix: fixed throwing dagger animation

V6.5b
- add: night lightmap editing is simpler

V6.5a
- add: saving/loading polygons in .ply format
- add: region link selection from available triggers
- add: automatically fix height/searchmaps with invalid palette size
- add: improved script checker to check object death variables (may have false reports)
- add: explored area editor
- fix: fixed floodfill freeze for impeded blocks/explored map editor
- fix: fixed night minimap generation (night minimap can be generated from the night wed)

V6.5
- add: option to not center on vertex in polygon editor
- add: travel trigger vs. door matching (used by door flag/region link checks)
- fix: enlarged region link field to 16
- fix: hopefully fixed all polygon corruption in area editor
- fix: hopefully fixed rare crashes due to empty polygons
- fix: fixed a crasher when editing polygons/impeded blocks of small areas
- fix: fixed area corruption when copying items
- fix: fix areas on save when they are corrupted by the previous bug

V6.4b
- fix: shallow water searchmap entry
- add: play all cycles area animation bit
- add: left click on aux map will bring the map editor up centered on that point
- add: align bam frames of a single cycle
- add: importing external .tis/.bmp door tiles

V6.4a
- fix: crasher in game editor (add/remove journal entry)

V6.4 and before
- implemented all the rest...

Features:

- checks most filetypes for possible crashers, bugs or cosmetical errors.
- provides fixes of various errors made by other editors. (MOS, creature, dialog, area, BAM, KEY, BIF )
- extracts most of the filetypes (able to extract all files of a certain type, or all files in a bif or files matching a pattern).
- looks for files matching a specification of field values (for example you can look for all evil creatures).
- able to manipulate or create most of the filetypes with various degree of usefulness.
- able to compress or decompress bifs.

Progress status:

1. Consistency checkers
 They work for BG2, some of them works for IWD2 and other engines.
 They are safe for running, but they may give false reports.

2. Editors
 Item editor - Works for all engines (PST/BG1/BG2/IWD1/IWD2)
 Spell editor - Works for all engines (PST/BG1/BG2/IWD1/IWD2)
 Store editor - Works for all engines (PST/BG1/BG2/IWD1/IWD2)
 Creature editor - Works for all engines, but doesn't fully support IWD2
 Area editor - Works for all engines, fully supports wed/tis editing (door addition/removal, vertex manipulations, overlays), it can convert BG1 areas to BG2 (green water)
 PRO/VVC/EFF editors - Work for BG2 (the other engines might not support these formats)
 Dialog editor - Works for all engines
 Game editor - Works for all engines, it doesn't support full savegame editing. It can be used to add NPC's to a new game.
 BAM editor - Works for all engines. It can compress/decompress BAMs, manipulate palette, add animation cycles
 Worldmap editor - Works for all engines, can edit multi map worldmaps
 MOS editor - Works for all engines, it can compress/decompress MOS files, fix transparency
 TIS editor - Works for all engines
 2DA editor - Works for all engines
 IDS editor - Works for all engines
 MUS editor - Works for all engines
 TLK editor - Works for all engines
 KEY editor - Works for all engines
 Handle the editors with care, make backups before modify items, bams, etc.
 If you find a reproducible bug or you have any idea how could I improve this tool, please notify me via the DLTCEP Support Board. (www.dragonlancetc.com/dltcep)

3. Resource finders
 They work and safe for running. Occasional crashes were reported.

4. Resource extractor
 It works for all engines, but CD extraction may be tricky. Extraction from compressed bifs now works flawlessly, no need to decompress the whole bif.

5. Bif/sav decompressor/compressor
 It works for all engines.

6. TBG import/export
 Supports the TBG3, TBG4, TBGN and IAP fileformats

Known bugs:

The dialog tree recoils when changing any leaf (annoying)
The stop button doesn't work during searching/checking

Known problems:

Problem:
 The script checker reports [ANYONE] as an invalid IDS value.
Reason:
 The symbol isn't in the EA.ids (or other) file. It is working only because the game replaces invalid symbols by 0.
Solution:
 Add the line 0 ANYONE to your EA.ids (or other).

Problem:
 The script checker reports [ANYONE] as an invalid object.ids value.
Reason:
 The symbol isn't in the object.ids file. It is working only because the game replaces invalid symbols by 0.
Solution:
 Add the line 0 ANYONE to your OBJECT.ids.

Problem:
 The consistency checkers report a lot of problems.
Reason:
 It reports different severity problems. Some cause crashes, some cause visual problems, some are unnoticed in the game and some are deliberate tweaks.
Solution:
 Look at your 'Check' menu in the setup and turn off some checks. If you don't care about original game errors, turn the 'skip original files' option on.

Problem:
 The script editor doesn't refresh line numbers when dragging the scrollbar.
Reason:
 When the edit box has no focus Windows doesn't send the same message (and i'm too lazy/inexperienced to find the solution).
Solution:
 Make sure the text edit box has the input focus by clicking into it.

Problem:
 The area editor shows garbled graphics when using graphical placement tools (the placed animation itself seems right, but the area graphics is scrambled).
Reason:
 This has been fixed (i think).
Solution:
 Make sure you use your display in 32 bit color depth.

Problem:
 Effect numbers are displayed twice in the effect names.
Reason:
 The effect descriptions contain the numbers, but DLTCEP adds them too.
Solution:
 Turn on the 'don't number effects' edit option.

Problem:
 DLTCEP is complaining about missing shout.ids, moraleai.ids, color.ids or similar.
Reason:
 The action/trigger ids files contain references to nonexistent files.
Solution:
 Fix your action.ids, trigger.ids files or add an empty file in place of the missing one.

Problem:
 The modified file doesn't contain the modification. This happens only when modifying an original game file. It also happens
when the modification was made by another tool while DLTCEP is running.
Reason:
 DLTCEP loads chitin.key and override information once at startup (or at reload chitin or setup change) to speed up file access.
Solution:
 Load the new file by the 'load external' button. Or reload chitin.key from the main menu.

Credits:

Maltanar - for sharing information and code
Theo - for sharing information and code
Ken Baker - for starting TeamBG (now defunct)
Max/Potencius - for creating TDD and DLTC (dragonlancetc.com)
Manveru - for starting IESDP, a great site for IE file formats (now defunct)
Igi - for maintaining IESDP and creating DLTCEP tutorials (iesdp.gibberlings3.net)
Jon Olav Hauglid - author of NI, for clearing up some unknowns (www.idi.ntnu.no/~joh/ni/index.html)
Abel@TeamX - for the ACM handler routines (www.teamx.ru)
Westley Weimer - for WeiDU (weidu.org)
Per Olafsson - for TisPack
Several other people - for providing bits of information and reporting bugs
Ian Ashdown - for the octree algorithm (fast color reduction)
Jean-loup Gailly and Mark Adler - for their static zlib module
Bioware & Black Isle - for the IE engine and the games

Additional information:

Read the accompanying textfiles for instructions on editing various filetypes.

For modding tips, information, tools and other resources visit us at www.gibberlings3.net!
The DLTCEP support forum is on the following website: www.dragonlancetc.com/forums/index.php?board=9

The (somewhat outdated) sources for this program are available on gemrb.sourceforge.net in the CVS under module Utilities.
Modifications to this program may not be misrepresented as the original, otherwise you are free to port it to other systems (i would like to know about it).
DLTCEP is constantly growing, generally I release a new version each week (or month) therefore if you altered the program it is better you supply the patch on the sourceforge site.

If you have created a public mod (or TC) with the help of this tool, please mention that in your mod's readme (if there is any).

Avenger_teambg

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:





No, thanks