#245 fix missing animations for several monsters

GamePlay (136)

The avatars file simply had the wrong anim type for a couple of them.

Not entirely sure I got all of them, though.


  • Jaka Kranjc

    Jaka Kranjc - 2012-12-24
    • status: open --> closed-accepted
  • Jaka Kranjc

    Jaka Kranjc - 2012-12-24

    Thanks, it's now in. I've looked over that bg2 commit and ported the remainder of the fixes.

    I noticed we had a line on the bg1 todo listing the missing animations and it is now almost clear. If you find the time, please take a look at it:
    * Missing animations - Ankhegs, various Ghasts, nsimlg1e, nsimlg1, nsiwlg1, nsiwlg1e

    Ankhegs I've seen in bg2, but I know the original hardcoded some extra animations, since they do all that burrowing (meaning you can ignore them).


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