Menu

#17 ideas

open
nobody
None
5
2007-09-13
2007-09-13
Paul Wise
No

I wrote these about SequoiaView, but they apply to gdmap too:

texturing/colouring on age, depth into tree, size, different for each directory

block size based on age, other stuff

3D view - cubic media - squares reach into

Show a thumbnail on the filename tooltip

distribute tooltips - one at the top right corner of each parent directory for the currently selected file

arrows for symlinks

use magic to determine file types

keyboard navigation - between files on same map & into & out of directories & up to root & down to container

hard links - 2 way arrows similar to symlinks

block (buffered) special - texture

character (unbuffered) special - texture

named pipe (FIFO) - texture

socket - double arrow out into nowhere ?

when you double click on a file the mouse pointer is repositioned over the file you klicked on in the correct position

make subdirectories seem more raised?

Discussion


Log in to post a comment.