Re: [Algorithms] (no subject)
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From: Max M. <amc...@an...> - 2000-10-19 03:17:01
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You might want to check out some of Hugues Hoppe's eariler work; he did a lot with fitting b-spline surfaces to points. His web page is http://www.research.microsoft.com/~hoppe/ Max At 12:03 PM 10/18/00 -0700, you wrote: >I want to fit a bspline sort of surface (i'm not >picky, could be something else) to a grid of >heightfield type data points. I'm starting with >evenly spaced points, but don't want to restrict it to >that. I want to get out something to fit triangles >to, and that I can do modest collision checking with >(nearest point on surface, above below surface). >Isthis asking a lot? > >Anyone who can point me towards the math I need to do >this? Web (i.e., free) resources are most appreciated. > >regards, >kristian olivero > > >__________________________________________________ >Do You Yahoo!? >Yahoo! Messenger - Talk while you surf! It's FREE. >http://im.yahoo.com/ >_______________________________________________ >GDAlgorithms-list mailing list >GDA...@li... >http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |