Re: [Algorithms] VIPM With T&L - what about roam
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From: Jim O. <j.o...@in...> - 2000-09-12 18:38:10
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> It's all swings and roundabouts, there are cruder LOD techniques for > ... > draw more polys. Any thoughts? These days, with hardware evolving so fast, it may very well be more rewarding to spend your time writing something which will increase the overall speed of your (rendering) engine than to spend time working on something which will only speed up rendering of a certain type of geometry. Jim Offerman Innovade The Atlantis Project http://www.theatlantisproject.com |