Re: [Algorithms] Simple player collision response problem
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From: <SHA...@ao...> - 2000-09-10 07:53:48
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In a message dated 09/09/00 15:56:29 !!!First Boot!!!, zi...@n-... writes: << By just getting the height under the player you will often run into trouble with stairs where you will just kind of pop up and it looks/feels quite bad. >> True, but what I do with stairs is make the player jump just a little like you would if you were running up stairs. I just compute how much higher the next surface is and then give the player some negative gravity :) to bounce them up into the air. John. |