Re: [Algorithms] Sorting polys
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From: Mark W. <mwa...@to...> - 2000-09-08 01:29:38
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You could try using a hash table indexed on a quantized z-depth. Intersecting polys present a bit of a problem - perhaps a dynamic form of BSP with pooled nodes to avoid dynamic allocation overhead. Mark ----- Original Message ----- From: "Stefano 'Panda' Baraldi" <pa...@in...> To: "ALGORITHMS" <alg...@3d...> Sent: Friday, September 08, 2000 4:24 AM Subject: [Algorithms] Sorting polys > Hi, i need to sort polygons for alpha blended objects. > Can you point me to some resource to do that? > > thank you > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |