RE: [Algorithms] PNG w/ no libs
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From: Akbar A. <sye...@ea...> - 2000-09-07 05:40:45
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>call me anal being anal does not get anyone anywhere. to get beyond where "most" are, you must be willing to stand on the shoulders of giants :) i often wonder why "those guys" are never in the credits of games. people have spent countless hours on designing these classes, functions, templates, etc., and i assure you that most of those guys* spend more than your "10 minutes" in writing and desiging your code block. *some of them even do this for a living (get paid to sit around and write classes/functions for us to use) peace. akbar A. isn't it ironic, in the paper "A Characterization of Ten Hidden-Surface Algorithms", by sutherland, sproull and schumacker that we use the eleventh algorithm ;) makes you really think -----Original Message----- From: gda...@li... [mailto:gda...@li...]On Behalf Of Jeremy Bake Sent: Wednesday, September 06, 2000 5:03 PM To: 'gda...@li...' Subject: RE: [Algorithms] PNG w/ no libs Actually... call me anal but what I want to do is be able to read png's with my own code (not use libpng or zlib) and I all I really can't get is the decompress of the IDAT chunk (the part zlib handles) that explained better? Jeremy Bake RtroActiv RAMetal _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |