Re: [Algorithms] FW: [CsMain] Scene Graphs
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From: Jonathan W. <JW...@bi...> - 2000-09-06 18:04:09
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on 9/6/00 12:37 PM, Stephen J Baker at sj...@li... wrote: >> So where does Inventor and the *.iv format fit into this now that (I >> believe) it has become an open-source environment? > > There are dozens of OpenSourced scene graph API's out there. > Inventor becomes yet another. There are dozens of file formats > out there - .iv becomes yet another (and it's essentially just > VRML anyway - IIRC) > > Adding another to the existing pile doesn't make for standardization. Would one size fit all? I have my own set of requirements for a scene graph, didn't find anything out there that suited these requirements - which is why I'm forced to write my own. I don't think it is possible to create scene graph library and make it as generically useful as for example the C++ STL. Which reminds me, are there any design patterns relating to scene graphs anywhere? Had a quick look but didn't find anything. Jon. |