Re: [Algorithms] FW: [CsMain] Scene Graphs
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From: Stephen J B. <sj...@li...> - 2000-09-06 12:49:12
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On Wed, 6 Sep 2000, Timur Davidenko wrote: > As i see there`s quite a bad situation on SG scene.. > most engines implements thier own propritary scene graphs, > some better some worser, this days 3D Engine = proprietary scene graph. (as > in old days 3D engine was set of fast rasterizers) > but there`s no standart, and now after Fahrenheit blowup, seems there`s no > hope for standart SG in nearest future, unfortuntaly The worst part of it is that without a standard SG, there is no way to promote the writing of generic 3D file loaders - which is something that's badly needed IMHO. ---- Science being insufficient - neither ancient protein species deficient. Steve Baker (817)619-2657 (Vox/Vox-Mail) L3Com/Link Simulation & Training (817)619-2466 (Fax) Work: sj...@li... http://www.link.com Home: sjb...@ai... http://web2.airmail.net/sjbaker1 |