RE: [Algorithms] Heightfield to NURBS conversion
Brought to you by:
vexxed72
From: Martin F. <mf...@ac...> - 2000-09-06 10:25:18
|
Sorry accidentally sent that prematurely. (Damm short cut keys) -----Original Message----- From: Martin Fuller [mailto:mf...@ac...] Sent: 06 September 2000 03:05 To: 'gda...@li...' Subject: RE: [Algorithms] Heightfield to NURBS conversion What you're asking for is a easy solution to what is a very very complex problem. I would suggest instead of using NURBS looking at a curve equation that actually interpolates the control points. (but break the convex hull) Catmull Rom splines immediatly spring to mind. -----Original Message----- From: Christian R. M. Koerber [mailto:chr...@pu...] Sent: 06 September 2000 02:05 To: gda...@li... Subject: Re: [Algorithms] Heightfield to NURBS conversion "Christian R. M. Koerber" wrote: > > I have a question too: > > Could anyone of you point me to an algorithm on heightfield actually I meant 'easy, ready to use algorithm' > to NURBS conversion i.e an algorithm which takes as input > an heightfield and returns the control points of the NURBS- > surface which APPROXIMATES the heightfield to a user given > error? > I'd really like to avoid meddling with the later chapters > of Piegl & Tillers NURBS book! Maybe you even know a pro- > gram? _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |