Re: [Algorithms] Projecting a point on a plane
Brought to you by:
vexxed72
From: Pierre T. <p.t...@wa...> - 2000-09-01 18:33:55
|
P = point to project N = unit plane normal | = dot product Projected point = P - (D + P | N)N, ----- Original Message ----- From: Aldo Spanghero <al...@ho...> To: <gda...@li...> Sent: Friday, September 01, 2000 7:39 PM Subject: [Algorithms] Projecting a point on a plane > > > Hi! > > I can't remember how to project a point (p2) on a plane (n, p1). I need this > to finish the 3D sound system of my engine(this afternoon!) and my math book > is in my home! > > Someone could, please, help me? > > I don't wanna use DirectSound3D, for now. > > > Again, thanks in advance. > > Aldo > > > _________________________________________________________________________ > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. > > Share information about yourself, create your own public profile at > http://profiles.msn.com. > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |