RE: [Algorithms] 256 colour palette
Brought to you by:
vexxed72
From: Brian M. <bma...@ra...> - 2000-08-30 18:03:19
|
One trick if you are using a palette and generating shades in order to light the graphics is to use human assistance. For Privateer 2 a piece of code did an initial color match to try get the nearest color from the palette for that color at that intensity. The results from this we're that great though. What I did next was to save this shade table out as a bitmap. This let you see what the ramps for each color. Then came the clever bit. I got the texture artist, Phil, to touch up the shade table bitmap to produce shades that were better to him. The results weren't the correct shades - but the final output looked much better. Phil didn't mind doing the table either - to him being able to see how his textures were mangled was great. All that matters with graphics is getting the effect you want. -Brian. |