[Algorithms] octree and HSR
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From: Jaakko W. <za...@bo...> - 2000-08-30 14:55:37
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Hi everyone! I have these few questions about octrees and hiddens surface removal. First the simple questions: 1. How can I check if line intersects a cube? 2. How can I check if triangle and cube intersect? 3. How do I compute the view frustrum? (I think I need those eight points) 4. How can I check if the view frustrum and a cube intersect? (or if the cube is inside the view frustrum) And then these hard ones: 1. Is it possible to know if one of nodes (or cubes) of the octree is possible to see from certain point? for example if it was behind a wall. 2. Can I use trianlge strips with octrees? If a strip goes through several nodes and for example only one node is visible should I clip the strip? I would also be interested of good sites.. Don't tell me about those great books like Graphics Gems you have cause I can only read them in my dreams! =) --Jaakko W-- ---JAAKKO--- Get your Free E-mail at http://bosti.zzn.com ___________________________________________________________________ Hae oma Web-perusteinen sähköposti palvelusi http://www.zzn.com:sta |