RE: [Algorithms] Water Effects
Brought to you by:
vexxed72
From: Tony C. <to...@mi...> - 2000-08-28 22:46:41
|
>Also it is difficult to combine animated water grid >with geometry based reflections (not rendered into texture). >So my ocean has flat water :) FYI, the MS water demo that you might have seen shown at various DirectX developer events is now sample code on the DX 8 SDK (as of beta 2). I think it's one of the nicer water effects I've seen. Tony Cox - DirectX Luminary Windows Gaming Developer Relations Group http://msdn.microsoft.com/directx |