Re: [Algorithms] It looks terrible (was: Lightmap Terrain)
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From: Klaus H. <k_h...@os...> - 2000-08-28 07:14:28
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----- Original Message ----- From: Pallister, Kim <kim...@in...> > Niki, > > Why are you anti-ambient lighting? I don't like to lose the shading on the shadow sides of the mountains. In 3D terrain it looks *much* better if you use an anti-sun light source instead of ambient light. Ambient light is, in my opinion, one of the worst features of the Phong reflection model... especially when you use to light terrain. > Everyone else, am I the only one that find's Ralf's email address > intriguing? This is not the 'rappongi' you are thinking about :) If I remember correctly, then the other 'rappongi' is even spelled differently... Niki > Kim Pallister > > We will find a way or we will make one. > - Hannibal |