RE: [Algorithms] Lightmap Terrain
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From: Akbar A. <sye...@ea...> - 2000-08-24 21:28:09
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this has been discussed before, and since the archives aren't working i'l give you a drop. >Do you know some good tutorial/code/links talking about that? no. most often this is precalculate with a radiosity solution. use google (www.google.com) it's your friend. you will probably run into lots of new math in your adventure (it's worth it) this is a good math site http://mathworld.wolfram.com/ Micheal Cohen has written a few good books on radiosity, you migt want to look into those. there is also an application which you can buy, it's called lightscape, i am pretty sure a lot of pc companies as well as console have used this. peace. akbar A. "We want technology for the sake of the story, not for its own sake. When you look back, say 10 years from now, current technology will seem quaint" Pixars' Edwin Catmull. -----Original Message----- From: gda...@li... [mailto:gda...@li...]On Behalf Of sro...@te... Sent: Thursday, August 24, 2000 2:54 PM To: gda...@li... Subject: [Algorithms] Lightmap Terrain Hi! I trying to find how to generate a lightmap/illumination/shadow on a terrain. Do you know some good tutorial/code/links talking about that? I want something to generate a lightmap on a (1025x1025 terrain). A good generation if possible like compute the the light from a point. I want generate the lightmap just before the use of the terrain and i dont want something that i need to pre-calculate and put the result on a file or something like. Thanks, Corrosif _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |