RE: [Algorithms] Multithreading with Hardware Acceleration
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From: Charles B. <cb...@cb...> - 2000-08-21 04:16:16
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Of note here is the famed Windows 9x anomaly of rapid decreases in performance when the running thread count goes over 32 (roughly). NT and 2k seem (relatively) free of this problem. At 05:02 AM 8/21/00 +0100, you wrote: >Some people go mad with threads and create them all over the place, e.g. one >for each AI character. That's possibly a little over the top, but can work. >You need to beware of the pitfalls of threading as well as the advantages, >but it sounds like you're aware of some of the problems already. ------------------------------------------------------- Charles Bloom cb...@cb... http://www.cbloom.com |