[Algorithms] Network & byte order.
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From: Lionel F. <li...@mi...> - 2000-08-18 10:29:36
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Hello, (I hope my question is not too much OT) We are designing our network libraries, for our next games. We would like to produce cross-platfom games, with misc processors targets. In the case of multi-platform network game, we wonder if we have to consider the byte-ordering of the platforms... Intel is little-endian, whereas Apple (Motorola) is beg-endian. Anybody can tell us what platforms are little-endian, or big-endian? If all our target-platforms are little-endian, we could avoid this byte-swaping and then keep some CPU time for something else... Thank you for any advice ! Lionel. |