RE: [Algorithms] LightMaps
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From: Akbar A. <sye...@ea...> - 2000-08-18 04:09:47
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http://www.lightscape.com/ some people have said they have had problems with this. you could right your own radiosity util. lightmap res is usually much lower. peace. akbar A. "We want technology for the sake of the story, not for its own sake. When you look back, say 10 years from now, current technology will seem quaint" Pixars' Edwin Catmull. -----Original Message----- From: gda...@li... [mailto:gda...@li...]On Behalf Of SHA...@ao... Sent: Wednesday, August 16, 2000 3:16 PM To: alg...@3d... Subject: [Algorithms] LightMaps Hi, I want to introduce static light maps, is there any utility out there which will precompute the lightmap textures out there if I give it a bunch of lights and triangles to play with? Also, is it necessary for every tri to have it's own lightmap texture or is it better to just stick to a few basic lightmaps and put them all into one texture? Regards, John. _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |