RE: [Algorithms] Collision detection patent
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From: Steve W. <Ste...@im...> - 2000-08-17 14:46:34
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All the more reason to research and develop your own code. Rockn-Roll > -----Original Message----- > From: Michael S. Harrison [mailto:mic...@ud...] > Sent: Tuesday, August 15, 2000 11:46 AM > To: gda...@li... > Subject: [Algorithms] Collision detection patent > > > I have no idea if this is going to start an off-topic patent > war, but I'm interested in the reaction here on the following > patent. http://www.patents.ibm.com/details?pn=US06067096__ > > I read about it in the latest Game Developer and did a bit of > reading through the patent claims since it appears that Mr. > Nagle is attempting to patent methods which have not only > been written about prior to his application (March, '98) but > actually implemented in our, and other people's engines, prior to '98. > > According to GDMag, he actually intends to go after game > companies which infringe his patent. > > Thoughts? > > > - Michael Harrison > High Plains Coder, > United Developers / Inertia, LLC > Work log @ http://lynx.inertiagames.com > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list > |