RE: [Algorithms] pissing in the well [was: Collision detection pa tent]
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From: Lipson, P. <Pet...@br...> - 2000-08-17 00:30:16
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Nope, it was for PoliceTrainer (tm) - which was a spinoff of Hard Drivin. But the patented technology referred to here was the training component, not the driving engine itself. As far as I know, no police depts actually -bought- any... Peter > -----Original Message----- > From: Pallister, Kim [mailto:kim...@in...] > Sent: Wednesday, August 16, 2000 4:36 PM > To: gda...@li... > Subject: RE: [Algorithms] pissing in the well [was: Collision > detection > pa tent] > > > And the first one must be for Hard Drivin' > > Just my 2c worth taking you through > arcade-game-patent-nostalgia journey. > > Kim Pallister > > We will find a way or we will make one. > - Hannibal > > > > -----Original Message----- > > From: Tom Forsyth [mailto:to...@mu...] > > Sent: Wednesday, August 16, 2000 4:18 AM > > To: gda...@li... > > Subject: RE: [Algorithms] pissing in the well [was: Collision > > detection > > pa tent] > > > > > > That second one is for Gauntlet of course. A great game, but > > patentable? > > Then again, these are the people who patented the concept of > > a register that > > scrolls the screen left by the value you write into it. > > > > Tom Forsyth - Muckyfoot bloke. > > Whizzing and pasting and pooting through the day. > > > > > -----Original Message----- > > > From: Sam McGrath [mailto:sa...@dn...] > > > Sent: 16 August 2000 11:49 > > > To: gda...@li... > > > Subject: Re: [Algorithms] pissing in the well [was: Collision > > > detection > > > pa tent] > > > > > > > > > At 11:13 AM 8/16/2000 +0100, you wrote: > > > >> A practical example is Atari's patent on 'ghost cars' in > > > racing games, > > > >which is still actively enforced. > > > > > > > >I never knew they patented that! Amazing... and scary. > > > Does anyone have a > > > >link to this one? > > > > > > I found this on the US Patent page: > > > > > > http://patents.uspto.gov/cgi-bin/ifetch4?ENG+PATBIB-1976-2000+ > > 0+972113+4+3+3 > > 18762+OF+98+291+51+atari > > > > Not only that, but there's some other atari patents on there > > which I find > > pretty hard to believe. Look at this one: > > > > http://patents.uspto.gov/cgi-bin/ifetch4?ENG+PATBIB-1976-2000+ > 0+972113+4+4+7 > 4061+OF+69+291+51+atari > > Any other examples of wacky patents?? > > -Sam > ______________________ > Sam McGrath > sa...@dn... > http://www.dnai.com/~sammy > ICQ 5151160 > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list > |