Re: [Algorithms] Terrain Normals
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From: Vladimir K. <vka...@si...> - 2000-08-14 22:10:40
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Hi All, I want to use cubemapping to create refraction's in transparent objects. (glass vase) There is no ready texgen mode for that so I need to calculate tex coordinates myself. How can I do that? I think it should be at least 3 tex coordinates. Thanks Vlad |