Re: [Algorithms] View-Depend vs. View-Independent LOD
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From: Corrinne Y. <cor...@ho...> - 2000-08-09 19:24:16
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----- Original Message ----- From: "Tom Forsyth" <to...@mu...> To: <gda...@li...> Sent: Wednesday, August 09, 2000 2:05 PM Subject: RE: [Algorithms] View-Depend vs. View-Independent LOD -- Tom F. described both PM's very well below. I am just adding a little. > VIPM is where your collapse order is fixed - the only thing the observer's > position does is choose how many tris to expand/collapse to. -- VIPM generally has a higher degree of precomputability. > VDPM varies the order of collapse depending on where the view is, so bits > further away from the camera get collapsed before bits near the camera - > stuff like that. -- VDPM theoretically has fewer screenspace collapse artifact. It generally has higher realtime computation costs. -- For both PM's evaluate your PM marching costs versus your rasterization costs. If marching costs you more than just rendering them, render them out. :) |