Re: [Algorithms] VIPM and UV texturing
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From: Sebastian T. <s....@gm...> - 2000-08-09 09:03:05
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> Well, I think the thing you missed is that VIPM is mainly aimed towards > meshes that are more like skinned meshes (ie, all points only have a single > vertex associated with them This is very limiting. VIPM can handle vertex attributes very well. Sebastian |