RE: [Algorithms] ROAM
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From: Andrew G. <And...@ho...> - 2000-08-08 09:26:51
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I found an article on Gamasutra a great help when I was first writing my own implementation a while back; http://www.gamasutra.com/features/20000403/turner_pfv.htm It contains a pretty straightforward explanation and sample code. Step through the code and draw what it's doing to the landscape and patches on paper, you'll pick it up pretty quickly. Andrew Grant - HotHouse Creations > > > Hi all, > > I just checked out the image of the day on www.flipcode.com > that showed a > landscape using the ROAM algorithm. The landscape does look nice so I > decided I may move my arse and look into landscape rendering which I > promised myself I would do for some time now :-) > > Just wondered if there are any pointers to good documentation > about ROAM or > other such algorithms for LOD on landscapes... I guess there > are plenty but > any ones that stick out from the rest ? > > (appolagies, i am new to the list :) > > Thanks > > Paul. > |