[Algorithms] VIPM and UV texturing
Brought to you by:
vexxed72
From: Mark W. <mwa...@to...> - 2000-08-07 23:57:26
|
Hey all, For those of you who are using/experimenting with VIPM, how are you generating your texture coords when the mesh is reduced ? Do you all assume planar mapping or what ? Any info or discussion on this topic would be appreciated. Thanks, Mark |