RE: [Algorithms] Bicubic normals for a bicubic world
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From: Tom F. <to...@mu...> - 2000-08-04 10:40:51
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I was under the impression that interpolating normals of an order-n polynomial surface only required an (n-1) order polynomial, i.e. a biquadratic Bezier patch in this case. But it's entirely possible I was wrong. Even if it's not strictly correct, I bet it would make a superb approximation in most cases. Tom Forsyth - Muckyfoot bloke. Whizzing and pasting and pooting through the day. > -----Original Message----- > From: John Sensebe [mailto:jse...@ho...] > Sent: 04 August 2000 01:02 > To: gda...@li... > Subject: [Algorithms] Bicubic normals for a bicubic world > > > Hi! I'm new to this list, but already I'm asking questions... ;-) > > Does anyone here know how I can approximate the normals > across a bicubic > surface (i.e.: a Bezier patch) using another bicubic? I want > to use normals > for backface removal, and a simpler interpolation doesn't > help much. On the > other hand, an exact biquintic solution would be too > expensive to compute. > > Thanks. > > John Sensebe > jse...@ho... > Quantum mechanics is God's way of ensuring that we never > really know what's > going on. > > Check out http://members.home.com/jsensebe to see prophecies > for the coming > Millennium! > > > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list > |