Re: [Algorithms] FPS Questions
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From: gl <gl...@nt...> - 2000-08-02 19:25:45
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> > Well, strictly, you should still use motion blur even at 60Hz or higher > > because motion blur is really just *temporal* antialiasing. Exactly, but just as with anti-aliasing, if you can afford to render at 4 times the resolution, you might aswell just use 4 times the resolution, rather than downsample. Where it is useful (as someone touched on earlier) is where you are limited by the refresh rate of a particular monitor, and you have the option to render faster - you could then create real blur and get more movement info into each frame. But just as with anti-aliasing, you need a factor of 2 ideally, so you'd have to be able to run at least twice as fast, preferrably 4 times. -- gl |