Re: [Algorithms] FPS Questions
Brought to you by:
vexxed72
From: jason w. <jas...@po...> - 2000-07-31 23:48:35
|
> rather low frame rates, which is why movies are 24 fps and cartoons are > typically half of that. don't use traditional cartooning framerate as an example.. animators use *lots* of tricks in order to trick human perception.. more recently, I've started to see a lot of web flash animators rediscovering these fundamentals of animation to compensate for low framerates. console games often use the same tricks... especially fighting games. |