[Algorithms] Smooth movement of camera along a path
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From: Mark W. <mwi...@cy...> - 2000-07-31 22:03:39
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I'm trying to write a fly-by sequence (similar to the Unreal intro) for my 3d engine. Can anyone tell me how to smoothly move the camera along a set of predefined 3d points? Ideally, I would like a system where I manually move the camera around the environment and record keyframes at certain positions/orientations. Then I would like the system to automatically move the camera along a path interpolated from these keyframes. I'm guessing I need some sort of spline or other curve to do the job? -Mark |