Re: [Algorithms] FPS Questions (60fps vs 30fps)
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From: Adam W. <ad...@ar...> - 2000-07-31 19:44:07
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http://www.penstarsys.com/editor/30v60/30v60p2.htm has a reasonable discussion on the topic. adamw ----- Original Message ----- From: "Jim Offerman" <j.o...@in...> To: <gda...@li...> Sent: Monday, July 31, 2000 8:31 PM Subject: Re: [Algorithms] FPS Questions > > 60fps is the ideal target. > > I blindly follow the masses here, but I can't help wondering why... Anything > above 24-25 fps will not be noticed by the human eye, 30 fps animations look > _really_ smooth. So why are we all targetting for 60 fps? Shouldn't we > rather crank up the detail some more and all target 30 fps? What makes a 60 > fps game more playable than a 30 fps game? > > Jim Offerman > > Innovade > - designing the designer > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |