RE: [Algorithms] 3d Lines Intersection
Brought to you by:
vexxed72
From: Steve W. <Ste...@im...> - 2000-07-30 02:30:07
|
> -----Original Message----- > From: ro...@do... [mailto:ro...@do...] > > But the explanation of the math behind an algorithm, or maybe a couple > of different algorithms, is a lot more informative than a pointer to > somone else's code, isn't it? > Many of the people here would rather have the code than the explanation...code they can use. If they could use the explanation then they probably could have been worked it out themselves as it sounds you might be able to. They probably came to this list because they couldn't find the code library to use...i.e. a function that returns a point when giving it two lines. Or, they want to write the code themselves in which case they just want the formula/algorithm in a format that they can code with. > > You also will not find it in analytical geometry books. > > > > And in how many such books have you searched? And don't forget to > check the exercises. > Checking a book is usually the first step...and yes, sometimes problems not covered in the topics are presented as an exercise. However, the solution of the intersection of 2 lines in R3 does not present any new material and thus is usually not included in a text book even as an exercise. If you find such a book that contains solutions to problems such as intersection of 2 lines in 3D then please let us know. R&R |