RE: [Algorithms] Scaling Models
Brought to you by:
vexxed72
From: Peter W. <Pet...@vi...> - 2000-07-28 10:16:41
|
<snipped stuff about scaling and normals> Just out of interest, one thing I did a while back when I needed to treat both normals and vertex positions uniformly when applying an animation matrix to them was set the W component of the normals to 0, whilst leaving the W component of the positions at 1. This worked because the animation matrix never contained a scale, and I just wanted to not translate the normals. Is this a well-known technique that I just haven't run across before, and is there any theoretical basis for it? Peter Warden Visual Sciences |