RE: [Algorithms] How to derive transformation matrices
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From: Steve W. <Ste...@im...> - 2000-07-25 02:11:51
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> From: ro...@do... [mailto:ro...@do...] > > Having dealt with rotations, what about shear? I'll leave that aside > until someone asks the question using an intrinsic geometric > definition of "shear" (And it does exist). > Which begs the question to Lorrimar...What did you mean by shear? I'm not a matrix guy at all (well, except for the movie which rules) but I do know a few things about shear forces. If that is what you meant then a shear is the perpendicular component of force on a surface. In engineering we need material that can withstand shear forces so things won't rip apart. In 3D graphics I'm assuming that it will create a moment in the object receiving the force and instead of determining the deflection and deformation of the material or illustrating the breakage of the material I also assume you will use shear to cause the object to move or spin. R&R |