Re: [Algorithms] Bullets on walls
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From: Neal T. <ne...@ps...> - 2000-07-21 09:54:37
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Giovanni Bajo <ba...@pr...> writes: > In DirectX, there is a ZBIAS stuff that let you set a priority order > (integer) when Z matches. It is a renderstate. But looking at the caps, it > is not supported in every boards I have tried. I heard it is an old thingie > of first Voodoo boards. Yes, the support for zbias seems to be rather inconsistent. > I had not found something similiar in OpenGL. You may want to look at the 1.1 glPolygonOffset function. Neal Tringham (Sick Puppies) ne...@ps... ne...@em... |